TuxNES
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Some of the people who made TuxNES possible
TuxNES developers:
People who have had a big influence on the project:
- Quor (quor@altavista.net) who designed and
implemented Nestra, upon which TuxNES is based
- Kevin Horton (khorton@iquest.net) for the NTSC palette generator
- Marat Fayzullin (fms@cs.umd.edu) for releasing the original NES documentation
- Y0SHi (yoshi@parodius.com) for picking up where Marat left off and continuing
to document the internals of the NES
- \Firebug\ for his extraordinarily comprehensive mapper documentation
- Cheatmaster (dlucas@inlink.com) for releasing the only documentation I could
find regarding the NES Game Genie
- Loopy (zxcvzxcv@netzero.net) for the improved palette as well as the VS
UniSystem info
These names appeared on the original Nestra homepage:
- Thanks to Matt Ghio for lots of assembly code work on the dynamic recompiler
- Thanks to Matthew Conte for the NES timing info
- Thanks to Kristoffer Brånemyr for helping with the mappers support
[Main Page]
[News]
[Features]
[Screenshots]
[Download]
[Credits]
[CVS]
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[Sourceforge Page]
[Links]
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